Fusion360 Model One
This is a rather belated post. I realised I had not yet posted the original Fusion360 model that I made. So here are the photos and a bit of an explanation of the complicated process it took to get to the final stage of the file.It took a couple of goes to get the hang of Fusion360. I was also operating it on a computer that wasn't quite up to where it needed to be graphics or processing time wise. I had to restart a couple of times but eventually was able to construct a box with 3 different sections with the grid at 3mm thick.
I then laid out all of the pieces onto one plane. We can start to see here that I'm going to have some problems as some of my pieces have extra lines from where I haven't constructed them correctly on the original model.
I opened the PDF in the Adobe Illustrator template for the laser cutters and adapted the colours so that the machine would know what to cut and what to leave. My work is so small you can't see it here.
I zoomed in here, but because the line weight is so fine I clicked on an element to make it stand out.
Which highlighted that problem I mentioned earlier. The machine is going to look at this piece and think it needs to cut it in two which is not what I want it to do. If it does this I won't be able to assemble it the way it needs to be done.
I used the pen tool and the cut tool to remove the line and then grouped the two sections into one. Now it should cut correctly! I had to do this on a number of faces which has ensured that I now am more careful in making sure my sketches are accurate on the original model. I can see that simple mistakes can have a far greater impact than they seem far later on in the process.
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